Zebra Skin
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I thought I’d show-off my newly resized desktop wallpaper image called “Zebra Skin”. Could you handle looking at this thing on your desktop all day long? Believe it or not, I’ve used this eye-bending pattern for more than a year. I like grouping related icons together in the striped moire pools and arrange my most important projects in a vertical line down the center “spine”.
The little image above is a bit sketchy, fortunately the bigger images (below) don’t “moire-out” as much …
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Top Adobe Flash Complaints
What bothers you the most about Adobe Flash? What’s your biggest gripe? Take the poll below and select up to 10 of your most annoying Flash issues.
4 Fun Flash Games
These fun Flash games have great time-wasting potential. One game has been a favorite of mine for a few years and it’s fair to say I’ve lost more than a few days playing it. Give these puzzles and brain-teasers a try, you might find a new favorite Flash game of your own.
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Once I got the hang of this game I found it to be as addictive as simultaneously smoking crack and popping bubble wrap. The goal is to spin as few tiles as necessary so every red device has a path leading back to the center square. The key to getting a high score is to solve the puzzle without making any extra turns (which you can do because every game has a logical solution and you’re never forced to guess). I haven’t found a game that couldn’t be solved yet and I’ve played MANY times. In fact, I’ve played so many times that on a good day I can finish the biggest boards in about 2.5 minutes in “Normal” mode and 5 minutes in “Wrapping” mode without going over the “Minimum Turns”. Can you beat that? |
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This playful little game is a cross between Tetris and Jenga. The seemingly simple goal is to stack the pieces as high as possible but the 2D physics engine makes it a little more challenging than you might expect. |
Flash Continue Time Clock
After seeing the Continue Time clock on YouTube I simply HAD to reproduce it in Flash. As it turns out, Johan Bisse Mattsson already beat me to it and (according to one comment by AM) may have inspired Sander Mulder to build his real-life brass and aluminum version. I like Johan’s virtual Hand in Hand clock because you can drag the hands around and watch them flail about. On the other hand, so to speak, it doesn’t show the hours, minutes and seconds when clicked on like mine does. So I’ve got that goin’ for me.
Adobe: Bait ‘n Wait
Before I tell you why Adobe sucks so hard, envision this scenario…
Somebody’s birthday party is fast approaching and you need to get a present before the day ends. This particular somebody happens to like jewelry so, as common sense would have it, you go to a jewelry store to buy a nice gift. Inside the store you see many great products on display. You’re free to take them out and try them on but of course you have to give them back if you’re not going to buy them. After a little browsing, you find the perfect gift. You might think your shopping experience is about to come to a delightful conclusion but unfortunately you’re troubles are just getting started.
You tell the clerk behind the counter that you’ve found the perfect gift and that you’re ready to conclude the transaction. You point to the jewelry behind the glass …
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FullScreen OnMouseMove Bug
Here’s an interesting fact: Going to FullScreen mode causes Flash to temporarily stop executing all onMouseMove events.
I’m sure if someone from Adobe was pressed hard enough they might be able to provide some convoluted ~logical~ reasons why going into full-screen mode stops all onMouseMove events but I’m not buying it. I wasted a few frustrating hours figuring this out and when I searched the web to confirm my suspicions I found no mention of this “feature” so I’m calling it what it is, a BUG.
Here, take a look at this ugly SWF (move your mouse around to draw a line whenever the OnMouseMove event is fired and then press the blue square to toggle fullScreen mode) …
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